[View] Menu
Use the [View] menu to snap the 3D viewport and Draw Regions slice viewer to standard anatomical planes, save or load 3D camera viewpoints as .txt files, and store up to four camera presets across sessions.
Orthogonal views
| Menu item | Behavior |
|---|---|
| Shortcut: Z. Switches the Draw Regions viewer to single-slice sagittal view and centers the 3D camera on a lateral view at the current zoom. Repeat to flip 180° between left and right sides. | |
| Shortcut: X. Switches the Draw Regions viewer to single-slice coronal view and centers the 3D camera on a coronal view at the current zoom. Repeat to flip 180° between anterior and posterior sides. | |
| Shortcut: C. Switches the Draw Regions viewer to single-slice axial view (the default startup plane) and centers the 3D camera on an axial view at the current zoom. Repeat to flip 180° between superior and inferior sides. |
Camera files
| Menu item | Behavior |
|---|---|
Loads a saved 3D camera viewpoint from a .txt file and immediately updates the primary 3D viewport’s rotation, zoom, and pan, overwriting the current view. Incomplete or non-numeric files leave the view unchanged. |
|
Saves the primary 3D viewport’s current rotation, zoom, and pan to a .txt camera file for reproducible figure framing or sharing across sessions. |
Camera .txt files store only the primary 3D viewpoint—use [File][Save Workspace…] in the File menu to save slices, tracts, regions, devices, and rendering settings together. Saved viewpoints and presets align identically across datasets only when they share the same voxel grid and spacing; press Z, X, or C to re-center if a volume appears shifted.
Camera presets
| Menu item | Behavior |
|---|---|
| Opens the submenu to save the current primary 3D camera viewpoint into one of four persistent local preset slots (Slot 1–Slot 4, Alt+1–Alt+4). | |
| Opens the submenu to restore a saved 3D camera viewpoint from one of four persistent local preset slots (Slot 1–Slot 4, 1–4). |
[Store Camera Position] submenu
| Menu item | Behavior |
|---|---|
| Shortcut: Alt+1. Saves the current primary 3D camera rotation, zoom, and pan to local preset slot 1 across sessions, overwriting any previous preset in that slot with a confirmation dialog. | |
| Shortcut: Alt+2. Saves the current primary 3D camera rotation, zoom, and pan to local preset slot 2 across sessions, overwriting any previous preset in that slot with a confirmation dialog. | |
| Shortcut: Alt+3. Saves the current primary 3D camera rotation, zoom, and pan to local preset slot 3 across sessions, overwriting any previous preset in that slot with a confirmation dialog. | |
| Shortcut: Alt+4. Saves the current primary 3D camera rotation, zoom, and pan to local preset slot 4 across sessions, overwriting any previous preset in that slot with a confirmation dialog. |
[Recall Camera Position] submenu
| Menu item | Behavior |
|---|---|
| Shortcut: 1. Restores the 3D camera rotation, zoom, and pan saved in local preset slot 1 to the primary 3D viewport, or leaves the view unchanged if slot 1 is empty. | |
| Shortcut: 2. Restores the 3D camera rotation, zoom, and pan saved in local preset slot 2 to the primary 3D viewport, or leaves the view unchanged if slot 2 is empty. | |
| Shortcut: 3. Restores the 3D camera rotation, zoom, and pan saved in local preset slot 3 to the primary 3D viewport, or leaves the view unchanged if slot 3 is empty. | |
| Shortcut: 4. Restores the 3D camera rotation, zoom, and pan saved in local preset slot 4 to the primary 3D viewport, or leaves the view unchanged if slot 4 is empty. |
Presets persist across sessions on the current computer; click the 3D viewport before pressing 1–4 if focus is inside an input field. See the Screen menu for multi-angle captures and the Layout menu for split 3D views.